Tag: Publishing

Weaverse – What The Games Future Holds

After receiving mostly positive feedback, with plenty of constructive criticism as well, from the community after launching the Weaverse Steam store page with a short, free demo for players to get a taste of our upcoming surreal sci-fi action/puzzle game, we realize that many of you would like to know what the plans are moving…
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Hegis’ Grasp – July Update and Future Plans

Our latest update for Hegis’ Grasp is easily our biggest one yet. Multiple things fixed, patched, changed in accordance to player feedback, and generally improved, yet this is isn’t the biggest update the game will get. Before getting into the details of this update, we want to inform you of our upcoming plans. It is…
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Amaze’D – The First Steps Forward

AMAZE’D Gets An Update Patch and Officially Launches On Android! After releasing the family friendly trivia/puzzle game, Amaze’D, on Steam we were provided some constructive feedback to improve the game. Taking your comments into account, we have released an update to improve the game further. Along with this update for the PC version of Amaze’D…
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Hegis’ Grasp Deluxe Edition is Now Available!

Odd Branch is proud to announce the Hegis’ Grasp Deluxe Edition Bundle, now available on Steam! We are pleased to announce that we have added a option for new players to purchase our survival horror game, Hegis’ Grasp, on Steam! While the game has been available since October 2017 and is currently priced $5.99 with…
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Physix BREAK – Revamping the Classic Brick Breaker Game Style

Coming soon to both Android and iOS devices is our upcoming game Physix BREAK, a brick breaker style game with a unique physics engine and challenging enemies! But what does that mean? Physix BREAK is made around the gameplay style of the classic brick breaker games. The difference is in the challenges added to the…
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Amaze’d – Review Requests, Pricing and Launch Date Correction

Let’s start this off by stating the obvious. By fault of Odd Branch, we prematurely announced a launch date for Amaze’d that we quickly found to not be possible. Once we set up the official Steam page we found ourselves able to publish the game at the earliest date of July 14th, which we will…
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Hegis’ Grasp Update – Fixing and Improving

In our last Devlog we mentioned that we hired a new developer in order to get the progress for Hegis’ Grasp flowing at a quicker pace. Our goal is to give our players a completed game with few to no bugs and an enjoyable gameplay experience. While we believe that there will need to be…
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